It has already been a month since the announcement that SFG are reviving support for Guild Ball.
As promised during the Q&A earlier, Steamforge Games published another blog post today. This time about what Guild Ball needs to be to thrive and grow. SFG is committed to continued support, but it’s interesting to discuss metrics and what it takes to continue to make money on it in addition to having a passion for it.
https://steamforged.com/en-eu/blogs/brands/guild-ball-business-case-2024
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Short exerpt from the article:
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What We’re Measuring
We’ve boiled this down into 6 key areas:
- Community feedback, reviews, and overall sentiment
- Social engagement, including likes, shares, and comments (sentiment analysis will be crucial here, too)
- Traffic and engagement on Guild Ball pages, our website, and on Discord
- Miniature order numbers
- Retailer and distributor feedback
- Overall market trends
To sum up, success is being able to tell the story of a thriving Guild Ball ecosystem sustained by a vibrant, welcoming community. If we can point to the above and show it’s a game being actively played, talked about, and loved, that’s our business case for Guild Ball.
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