Simple but brutal. Let no one out until the match is over.
All the pitch edges are walls.
All pitch edges are terrain and give cover.
There can be no ring-outs.
Whenever a model is pushed into a pitch edge it takes 2 damage.
Optional variants to either play without any terrain pieces in addition to the walls, or you can go with extra terrain to make it extra crowded and tricky.
Play with either 4v4 or the standard 6v6 models on each team.
Recommended to play this format on a tighter pitch to get the crowded feeling. Most likely, you’ll want to play this on a 2×2 ft area instead of the regular 3×3 ft pitch, like the Proving Grounds.

